• 0 Posts
  • 31 Comments
Joined 1 year ago
cake
Cake day: August 14th, 2023

help-circle


  • Cities Skylines sees a fairly decent improvement going to the 3D cache chips from AMD (17% speedup here for the 5800x3D). Whats your ability to increase the budget to go for a 7800X3D look like? If this is a genre of game you like and you want to hold off as long as possible between upgrades, it might be worth springing the extra. The difference the 3D cache provides in some games is rather extraordinary. City builders, automation, and similar games tend to benefit the most. AAA games tend to benefit the least (some with effectively no gain).

    A 7600X should be more than capable of handling the game though. So it’s not a question of need but if it’s worth it to you.

    You do not want 4800 CL40 RAM though, that’s too slow. I’d strongly recommend going for 32GB of RAM as well; 16GB can be gobbled up quickly, especially if you want to use mods in Cities Skylines.

    Going up even to DDR5-6000 is not much of a price increase. I’d suggest 6000 and something in the range of CL36-CL40. There’s a lot of 32GB kits in those specs in the ~$90 range. I would not build a gaming system today with 16GB of RAM.




  • Even for the third party shipper, it’s still Amazon’s choice to contract out or permit shipping via that company.

    The actual problem with these reviews is that the review is meant to tell us if the product is good, not the seller. A review of Amazon on the product page for… I don’t know, an electric toothbrush… on Amazon’s storefront doesn’t help me decide if that specific model of electric toothbrush is worth buying.




  • The movie made sense IMO, its main issues are that so much of the crew are hollow. Their characters are threadbare, they’re on screen for the express purpose of dying. Even if we don’t pick up on it specifically we pick up on it subconsciously and they feel off. The geologist and biologist that die early on have basically one trait each (biologist is fake tough guy, biologist is nerdy-nervous). They don’t feel like real people.

    I liked Prometheus a lot, but the very-real problems with it would in my estimation require way more than a director’s cut to fix. Unless there’s a lot of filmed character development out there, I suppose. The insignificant characters needed to be replaced with a far smaller number of significant characters to join the handful of existing significant characters. Basically requires a rewrite.


  • It’s especially egregious with high end GPUs. Anyone paying >$500 for a GPU is someone that wants to enable ray tracing, let alone at a $1000. I don’t get what AMD is thinking at these price points.

    FSR being an open feature is great in many ways but long-term its hardware agnostic approach is harming AMD. They need hardware accelerated upscaling like Nvidia and even Intel. Give it some stupid name similar name (Enhanced FSR or whatever) and make it use the same software hooks so that both versions can run off the same game functions (similar to what Intel did with XeSS).


  • I agree, it’s just strange from a business perspective too. Obviously the people in charge of AMD feel that this is the correct course of action, but they’ve been losing ground for years and years in the GPU space. At least as an outside observer this approach is not serving them well for GPU. Pricing more aggressively today will hurt their margins temporarily but with such a mindshare dominated market they need to start to grow their marketshare early. They need people to use their shit and realize it’s fine. They did it with CPUs…


  • GPU prices being affordable is definitely not a priority of AMD’s. They price everything to be barely competitive with the Nvidia equivalent. 10-15% cheaper for comparable raster performance but far worse RT performance and no DLSS.

    Which is odd because back when AMD was in a similar performance deficit on the CPU front (Zen 1, Zen+, and Zen 2), AMD had absolutely no qualms or (public) reservations about pricing their CPUs where they needed to be. They were the value kings on that front, which is exactly what they needed to be at the time. They need that with GPUs and just refuse to go there. They follow Nvidia’s pricing lead.


  • You can look at it too for looking at what causes people to be conservative.

    Conservatism at its core psychological roots is fear of change. In a vacuum, people who are well served by the status quo are the ones least likely to want change. The historical adage of people becoming more conservative as they age was basically a result of that: when you’re young you don’t have much to lose from change. As you age you gain the opportunity to buy a house, to get married, to have kids, to get promoted at work and see your income go up significantly, to develop some meaningful job security. And so on. Thus, as people age they gained things, status, accomplishments, all the various life goals being accomplished. Even if change would probably make things better for them, they didn’t want to risk it. Things were OK.

    The reason we see that adage breakdown is because we’ve seen the core causes breakdown too. Buying a home five years ago was a struggle compared to how it was historically. Buying a home today costs so much that it makes buying a home five years ago look trivial. Many couples are now intentionally delaying or forgoing becoming parents because children cost so much: just giving birth can cost tens of thousands of dollars, and that’s just to get them to day 1 of existence. Education costs keep going up. Job security is down. Wage increases are seen as something that even the “professional class” has to fight for, requiring a job hop to get a raise instead of getting one as par for the course from staying at an employer.

    In light of that breakdown… far fewer people are afraid of the risk of change. The 30-something of today has a lot less at risk from change. Even much of the lower half of the upper middle class of today is far more able to stomach the risk of change.

    It’s really not a surprise at all.


  • It’s useless for answering a questions that wasn’t asked, sure. But I didn’t pretend to answer that question. What it is useful for is answering the topic question. You know, the whole damn point?

    How much of a factor off do you think the estimate is? You think they need three drives of redundancy each? Ten? Chances are they’re paying half (or less) for storage drives compared to retail pricing. The estimate on what they could get with $100m was also 134 EB, a mind boggling sum of storage. I wouldn’t be surprised if they’re using up on the order of 1 EB/year in needed storage. There’s also a lot more room in their budget than 0.34%.

    The point is to get a quick and simple estimate to show that there really will not be a problem in Google acquiring sufficient storage. If you want a very accurate estimate of their costs you’ll need data that we do not have. I was not aiming to get a highly accurate estimate of their costs. I made this clear, right from the beginning.

    If each video was on a single hard drive the site would not be able to function as even the fastest multi actuator hard drive can only do 524 MB/s in a perfect vacuum.

    The most popular videos are all going to be kept in RAM, they don’t read them all off disk with every single view request. If you wanted a comment going over the finer details of server architecture, you shouldn’t have looked at the one saying it was doing back of the envelope math on storage costs only, eh?


  • Not surprising.

    Bioware has spent over a decade chasing mass appeal for their games, to the detriment of what they’re good at. They made that work as they shifted from 2D to 3D to action-3D. That stopped working as they went too far, abandoning their core strengths. Bioware hasn’t had an unmitigated success since… ME2 in 2010? That’s 13 years of them floundering, with the very mitigated successes of ME3 and DA:I early on in that.

    That kind of floundering is going to filter down to everyone working there. It’s hard to bounce back from that. They know Dreadwolf needs to hit it out of the park if they hope to continue on. Easy situation to end up in development hell with delay after delay…


  • I wasn’t calculating server costs, just raw storage. Google is not buying hard drives at retail prices. I wouldn’t be surprised if they’re paying as little as 50% of the retail price to buy at volume.

    All of what you say is true but the purpose was to get a back of the envelope estimation to show that the cost of storage is not a truly limiting factor for a company like youtube. My point was to answer the question.

    With the level of compression youtube uses, the storage costs of everything below 4k is substantially lower than 4k by itself: for back of envelope purposes we can just ignore those resolutions.



  • LetMeEatCake@lemm.eetoNo Stupid Questions@lemmy.world*Permanently Deleted*
    link
    fedilink
    arrow-up
    102
    arrow-down
    6
    ·
    edit-2
    1 year ago

    Storage is cheap, especially at the corporate scale.

    Make two simplifying assumptions: pretend that Google is paying consumer prices for storage, and pretend that Google doesn’t need to worry about data redundancy. In truth Google will pay a lot less than consumer prices, but they’ll also need more than 1 byte of storage for each byte of data they have, so for the sake of envelope math we can just pretend they cancel out.

    Western Digital sells a 22TB HDD for $400. Seagate has a 20TB HDD for $310. I don’t like Seagate but I do like round numbers, so for simplicity we’ll call it $300 for 20TB. This works out to $15/TB. According to wikipedia, Youtube had just under $29b of revenue in 2021. If youtube spend just $100m of that — 0.34% — they’d be able to buy 6,666,666 of those hard drives. In a single year. That’s 6,666,666x20TB = 133,333,333 TB of storage, also known as 133note 1 exabytes.

    That’s a lot of storage. A quick search tells me that youtube’s compression for 4k/25fps is 45Mbps, which is about 5.5 megabytes/s. That’s 768,722 years of 4k video content. All paid for with 0.34% of youtube’s annual revenue.

    Note 1: Note that I am using SI units here. If you want to use 1024n for data names, then the SI prefixes aren’t correct. It’d be 115 exbibytes instead.

    EDIT: I initially did the price wrong, fixed now.


  • Aviation is one of the smallest contributions to greenhouse gas emissions as-is: in 2016 it was 1.9% of global emissions.

    The danger the rich pose to the planet isn’t being first in line for the second generation of supersonic transoceanic flights.

    The danger the rich pose to the planet is them keeping coal and natural gas plants open longer because they personally profit from it. It’s them keeping their taxes low, reducing our ability to fund renewable energy. It’s them fighting tooth and nail against any new energy efficiency regulation (remember the incandescent lightbulb ban fight?) because it “hurts profits.” It’s them fighting against public transportation.

    This? This isn’t even in the top 50 of their ills against the climate. The hate for the rich is well placed. Applying that hate to basic science is dangerously misplaced. The rich love when people push-back on funding science efforts.


  • Faster transportation is quality of life too. Just like cars were, or railroads before them. Yeah, this one is currently worthless for anyone that isn’t rich. But if it proves successful it will become useful for more of us. Like you say, there’s also just the material and other sciences being done to make it possible that will filter out elsewhere. So much of early space exploration was Cold War dick waving, and now think about how much we rely on satellites. I couldn’t navigate anywhere without GPS, personally…

    People here take their hate of the rich (which is well placed) and aim it at all the wrong things. Don’t like the rich? Tax 'em more. That’s what I want. Higher income taxes and even a wealth tax on the top. And way more meaningful inheritance taxes. Instead they’re bitching about investments in science.