I’ve been on Nobara for almost a year now and am really happy with it. The only distro I’d probably switch to is Bazzite just to try out immutability, but aside from that I’m good where I am.
There are two good options: Host your own blog yourself, or join a blogging platform that isn’t corporate. I personally use BearBlog but I’ve heard good things about Write.as as well. These two have free blogging options and don’t sell your data. If you want to host it yourself (which is safer), check out Hugo.
Ultimately, bots scrape the entire internet and there’s no guarantee they will honor robots.txt of a particular website (which tells bots what they are and aren’t allowed to do). If it’s on the internet, people can scrape your content and there isn’t much you can do about it. That shouldn’t stop you from writing or blogging, just don’t post very personal data.
Also, feel free to join us on !blogging@programming.dev!
Compiling to bash seems awesome, but on the other hand I don’t think anyone other than the person who wrote it in amber will run a bash file that looks like machine-generated gibberish on their machine.
“Merge pull request #8 from [branch name]”
Not the most exciting but hey, someone has to do it.
It’s a two part story:
The mobile market mostly targets kids and boomers and their resistance to microtransactions has been basically non-existent, making the market quickly become predatory and full of spam
Modern app stores have become abysmal, making it impossible for smaller games to see the light of day. 99% of google play is a dumpster fire, and the 1% that is decent isn’t published by a multi-billion dollar company so you’re unlikely to ever see it. There are good games out there, but the way the algorithms and ads work makes them constantly pushed down in the list. This isn’t “a problem” to a company like Google because they’re making bank off of all these ad spaces.
Anyways, most good games are paid, but here’s a list of stuff I’ve enjoyed playing on mobile:
Fancy Pants Adventures
Bloons TD 6
Dicey Dungeons
Dead Cells
Slay the Spire (but the mobile port is rough on small screens)
Knights of Pen and Paper +1
The Enchanted Cave 2
Let’s Create! Pottery
BAIKOH
Data Wing
Probably a lot more I forgot. Have at it.
Has it ever been better?
Actually, yes, by a big margin. Back in ~2011 mobile games were actually trying to be great. Games like Edge Extended, World of Goo, Bounce Boing Voyage, Zenonia 2 & 3, etc.
I remember early Humble Bundles being full of exciting games for mobile, now you’ll be lucky to find just one of them that isn’t filled to the brim with MTX or ads.
Make sure you get a laptop with a modern Ryzen processor since the battery life (and performance on battery) is often a lot better than Intel. There are a lot out there that fit the bill like Lenovo’s yoga/ideapad lineup. Just be weary of two things:
You didn’t read the post. The suggestion is to make the platform more decentralized not centralized. I’m not even going to reply to most comments in this thread that also, clearly, did not read the post and is making stuff up.
Right? Who gives a shit about user experience anyways? When someone has an issue, you just tell them to man up and figure it out.
No, it’s not always obvious which is the “main” community and there are many communities that died due to lack of traction, often because there are duplicate communities that also lacked traction. Community following would not only help unify communities and unify comments in crossposts, it also encourages decentralization by making 5 useful communities instead of 4 dead and 1 active.
It’s not insane or narcissistic to want to reach a big audience. The same audience, across multiple instances, without effort. It’s social media 101. Saying who cares to that is a great way to see a dwindling userbase. Maybe you can’t feel it because it doesn’t directly affect your usage, but it does many others, and providing an optional solution is not a bad thing to consider.
I’d also like to take this moment to show that this is the most popular issue in Lemmy’s github, getting over twice as many likes as the 2nd most liked issue. Everyone convincing eachother in the comments that nobody cares about this is clearly wrong, and are being so in an insanely toxic and dismissive manner. Thanks.
Same solutions apply. They don’t have to be across different instances to be able to group them somehow.
I hope they can revisit the idea. There are many cases of duplicate communities splintering the community, making finding content more difficult.
Followed posts would just link to the original post and wouldn’t be a crosspost, yeah. So assuming a
and b
are following each other, a post from a
would show up in b
. If someone in b
clicks on the post, they would just open the same post from a
.
Ideally only one post would be made, no crossposts. One pancake post would be on your feed, and that same post would be visible from other communities
Obsessive and narcissistic because there are many duplicate communities and it’s frustrating to try and find out which ones to use? Okay…
All this work to make Lemmy “more organized” feels like it’s missing the point that communities here on Lemmy actually have the opportunity to grow organically, instead of being forced open by bots and fake engagement like on Reddit.
Does it mean the average user has to do more work for community discovery? Yes. Get used to it and stop trying to ruin a good thing by trying to make it more like the corporate shitholes we have been trying to escape.
It just sounds like you didn’t read the post and made up a narrative in your head about what it’s about.
I’m aware that people are slowly grouping up to one specific community per topic but I don’t think this means there isn’t an issue with communities being fractured. Using a third party tool to gauge which communities are popular also isn’t a great solution. Just searching Linux shows:
I don’t think each one of these communities has a different audience. It’s the same audience, but there isn’t an obvious answer for which one to visit or post in.
Competitions where individuals or teams try to solve complex programming problems as fast as possible. Websites like Codeforces even have weekly online competitions and leaderboards. It’s great for learning problem solving.
I’ve reached a point where I avoid these types of updates. An update post like that either means nothing important changed or they’re up to something.
A while ago I saw that style of patch notes, updated an app, and suddenly I can’t use it anymore because it got limited to a maximum of 2 devices. Another time I updated an app putting a harmless “we improved the user experience” message, they put dark mode behind a paywall. This isn’t counting the number of times an app got redesigned to make the user experience worse for no reason. Maybe they wanted to justify hiring 5 UI/UX interns in that quarter or something.
The patch notes look harmless, but my god, they are usually up to something.
git pull
git add *
git commit -m “Some stuff”
git push
And occasionally when you mess up
git reflog
git reset HEAD@{n} (where n is where you wanna roll back to)
And occasionally if you mess up so hard you give up
And there you go. You are now a master at using git. Try not to mess up.
FWIW not everyone using source control is a programmer. I’ve seen artists in game dev using GUI tools to pull new changes and push their assets.
This hits too close to home.